Every week there is something to win in the app. Every month a school competes against itself. Every term the older students go hunting for flags. None of it is decoration: every point is earned by spotting, fixing or reporting something real.

Short themed challenges released every Monday at bronze, silver and gold. Five minutes for bronze, a little longer for gold.
One class-wide or school-wide event a month, run by the teacher from the console.
Special quests, guest speaker videos and themed challenges around the dates the world already marks.
Solve security puzzles to find hidden flags, from beginner concepts to real technical skills, on a dedicated platform.
Experience points come from doing, not from logging in. Four ranks mark the journey, and a level-up is celebrated in the app and in class. Thresholds shown are for the pilot and may change.
A badge is a claim about what a student can do, so each one is earned by a specific, checkable action. Three families: what you know, how you behave, and whom you help.
Rankings motivate, and they can also embarrass. So the board narrows as it widens: names inside a class, numbers beyond it. Any student can hide their name at any time, and there is no penalty for doing so.
For every module, every level and every competition, from participant to platinum. Printable, dated, with the score.
A top performer featured in the school newsletter or at assembly.
Cyber Safety Champion School for the highest completion and scores. Most Engaged Classroom for the teacher whose class showed up most.
Parents of high performers get a monthly email with what their child achieved and why it matters.
Try a mission now. Eight messages, some real, some traps.
Spot the scam is a public version of the Phishing Detective weekly mission.